The Project Outline
The primary goals of this project was to create a stealth platformer, using Unreal Engine 5, that could provide players with an enjoyable immersive experience of a prison escape, while trying to develop skills in terms of Level Design, Enemy AI State Trees, and Sound Effects , while developing more understanding and a wider skillset for future games.
My personal hope for the project was to compile some of the techniques I had learnt over the course of my university career, and try to use little elements of everything to make a game I had always wanted to attempt; a stealth game that could take inspiration from platformers I have loved forever, primarily the Sly Cooper series by Sucker Punch.


